

Staff of the Woodlands would also accomplish that nicely, with the added benefit of being useful in melee for when you're out of Wild Shapes. If the DM doesn't, the amulet of wild shape ( Magic of Faern 167) (40,000 gp 0 lbs.) grants wild shape as a level 5 druid or increases existing wild shape ability by 4 effective druid levels to a maximum of 20. Similarly, a Ring of Animal influence would accomplish many minor Druidic things while allowing you to save the spell slots for Wild Shape healing or other spells. Druids make up for their inability to use a lot of equipment with their power to shape shift.

Most druids serve dieties, mostly deities that are in some way in tune to the natural world.

Druids are good in physical confrontrations as well as in the casting of evocations, drawing upon the power of nature around them. (Though you'd need to spend a bonus action activating that effect before you shifted.)ĭancing Sword would be beneficial for similar reasons.ĭepending on how long a DM is going to say it takes to affix shoes, the Horseshoes of Speed/a Zephyr could come in handy if you shift into something equine.Īn Ioun Stone would also work, assuming the DM doesn't rule that an item orbiting your head counts as equipment that gets shifted.Ī Pearl of Power would be nice for getting back spell slots spent healing yourself in Wild Shape form. Druids are not to be mixed up with rangers, despite their many similarities. Insignia of Claws gives a +1 to attack and damage rolls with natural weapons.Īnimated Shield gives you a shield bonus as though you were wielding it, even though it's hovering near you, and therefore doesn't require a actual hand to use. If Elanee were to wear a Chainmail +3, the +3 enhancement bonus of the armor would get added as a +3 bonus to armor class for her Wild Shape form.
